1♥ | 1♠ | At least four spades, 6 or more points. Tends to deny a heart fit. |
1NT | 6-10 points, denies four spades or three hearts. NOT forcing. | |
2♣, 2♦ | 11 points or more, promises at least four of the suit. | |
2♥ | three-card or longer heart support; 6-10 dummy points. | |
2NT | Game-forcing raise ("Jacoby 2NT"), 13+ dummy points. Asks opener to show a short suit to help responder evaluate slam prospects. (See below for other responses). | |
2♠, 3♣, 3♦ | strong jump shifts. Invite a slam. | |
3♥ | limit raise (10-12 dummy points with three or more hearts. It might be better, however, to bid 1NT with only 10 points, weak 3 card support, and a balanced hand). | |
3NT | 15-17 HCP, balanced hand with two-card support for partner (since this bids crowds the auction, consider it only if hand is ideal for 3NT, i.e. no honors in partner's suit and/or lots of J and Qs rather than A and Ks) | |
4♥ | usually 5+ hearts, a singleton or void, and fewer than 10 HCP |
Opener's rebids are natural and standard.
Rebids with a minimum hand (13-16 points):
- Rebidding notrump at the cheapest available level;
- Raising responder's suit at the cheapest level (this can be done with good three-card support if desired);
- Rebidding a new suit (but not reversing);
- Rebidding opener's suit at the lowest level.
After a two over one some of these responses can create a conflict with responder's obligation to make a rebid. Essentially this means that 2NT and raising partner's suit are forcing. Some pairs resolve this by requiring that 2NT and raising responder's suit (minor) show at least a little extra strength. Without extra strength these pairs rebid the suit opened which does not therefore promise extra length.
Others resolve these issues by allowing 2NT and a simple raise by opener to be passed. In any case this issue needs careful attention by a serious partnership.
Others resolve these issues by allowing 2NT and a simple raise by opener to be passed. In any case this issue needs careful attention by a serious partnership.
Rebids with a medium hand (17-18) points:
- Jump raise or jump rebid of opener's suit;
- Reverse in a new suit
- Non-reverse bid in a new suit (this has the wide range of 13-18 points).
A reverse is a bid in a higher ranking suit at the two-level. It always shows greater length in the first bid suit and extra strength. A reverse is forcing for one round.
With a maximum hand (19-21 or 22 points) opener must make a very strong rebid:
- Jump in notrump;
- Double jump raise in responder's suit or double jump rebid of opener's suit;
- Jump shift in a new suit.
1♥ | 2NT | |
3♣, 3♦, 3♠ | Singleton or void in that suit | |
3♥ | maximum hand (18+) no shortage | |
3NT | medium hand (15-17) no shortage | |
4♥ | minimum hand no shortage |
Responder follows up by attempting to sign off in game, bidding 4NT Blackwood, or cuebidding if still interested in trying to cooperate with opener in making the slam decision.